Reach for the skyīut, though the accuracy and heart-pounding tension is gone, Rayman Adventures does add exploration. Greater level freedom also makes attempts last longer - so less well suited to gaming on the go - while the controls needed for this are initially cumbersome. It removes the speed that made the mobile titles feel unique alongside their console siblings. It sounds like a small change at first but it dramatically alters the experience. The only twist is that swiping back on the screen has your heroes change direction.
Further swipes have them attack, while taps have them spring into the air or bounce off walls to satisfyingly reach far-off platforms. A single swipe sets the titular hero, Barbara the Barbarian, or any other selected character, off in the appropriate direction. Initially, the differences are not obvious.
Rayman Adventures is a natural evolution of this, keeping the same controls but with more freedom. The fast paced, timing centric games have you leaping, bouncing, and punching your way through their auto-scrolling levels with taps and swipes. The mobile series of Rayman endless-runners have always offered a joyous diversion.